Interpenetration of Prisms
≈ 40 minInterpenetration of Prisms
When two prisms interpenetrate, the result is not a smooth curve but a series of straight lines meeting at corners — because prisms have flat faces, and two flat faces always meet in a straight line.
The method is simpler than for cylinders. A prism has a finite number of edges, so instead of twelve arbitrary generators you use the actual edges of each prism:
- Number the edges of both prisms.
- Find where each edge of the first prism pierces a face of the second — that is a corner of the intersection.
- Find where each edge of the second pierces a face of the first.
- Join the points in order, with straight lines.
The number of points is finite and known. A square prism through a square prism gives eight points, not an infinite curve. Every point matters — miss one and the outline is visibly wrong, since there is no smooth curve to hide the error.
Worked example. A square prism entering a larger square prism squarely gives a rectangular intersection. Rotate the smaller prism 45° about its axis and the intersection becomes a hexagon — same solids, different orientation, completely different result.
Core checkpoint: Use the real edges, not arbitrary generators. Join with straight lines, never a curve.
Why is the intersection of two prisms made of straight lines rather than a curve?
Which lines are used to find the intersection points for prisms, instead of arbitrary generators?
A square prism passes squarely through a larger square prism, then is rotated 45° about its own axis. What happens to the intersection?
Why does missing a single intersection point matter more for prisms than for cylinders?

